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Building relationships through video games on the Internet

These games have become tools created specifically to attract new consumers to the video game industry. It is the perfect solution, as online games never go bad and are accessible to a large audience. The games are innovative and not necessarily like traditional video games that are reserved for computers, gaming systems, and even cell phones.

Today shopping online is the most popular service for finding the best online video games. Online services offer most titles for the Wii, PlayStation 3, and Xbox. Soon after computers were introduced to the market, people began to realize the potential that gaming had with the new technology. The entertainment industry took a drastic turn and the changes have been staggering.

Now it is possible to compete against people from all over the world simply by connecting to the Internet. A recent AOL survey has shown that all age groups have taken an interest in these games, rather than just kids. The evolution of the last thirty years has gained appeal to all, and sales clearly reflect it. Online games are unique because they connect thousands of users from all over the world. Some people are so satisfied with new technology that they have developed unhealthy addictions to it.

An average person spends three hours a week gaming. People between the ages of 18 and 34 spend about five hours a week playing games. The online feature offers more than just a game. There is a communication aspect involved, which allows people to develop relationships with other people, without ever revealing their true selves.

The improved graphics and quality, along with the easy access and generally free gameplay, make it a perfect pastime. Online video games are popular because they run realistic scenarios that players can control, but may never be able to participate in. This power and this adventure are exhilarating. Involving other players live usually results in people playing longer than if they were alone. There is a new component involved, where the user does not want to leave the conversation that was taking place, or continue to develop a friendship.

Traditional games have never offered this, but most audiences enjoy the change. It is clear that more young men are playing online games than young women, regardless of their location.

However, anyone with a broadband connection, or an excellent cable or DSL connection, can participate. This form of entertainment is sure to have a bright future, with even more improvements and a growing fan base.

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